UNIVERS  15.3
UNIVERS base processing software API
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U3dTriangledAbstractSurface::Delone2DTriangulator Class Reference

Public Member Functions

 Delone2DTriangulator (double A, double B, double C, int ind0, const U3dPoint *p0, int ind1, const U3dPoint *p1, int ind2, const U3dPoint *p2)
 
 Delone2DTriangulator (const U3dPoint &p0, const U3dPoint &p1, double A, double B, double C)
 
My2DPoint * add3DPoint (unsigned index, const U3dPoint *p)
 
const std::vector< U3dTriangle * > & generateU3dTriangles ()
 
 Delone2DTriangulator (double A, double B, double C, int ind0, const U3dPoint *p0, int ind1, const U3dPoint *p1, int ind2, const U3dPoint *p2)
 
 Delone2DTriangulator (const U3dPoint &p0, const U3dPoint &p1, double A, double B, double C)
 
My2DPoint * add3DPoint (unsigned index, const U3dPoint *p)
 
const safe_vector< U3dTriangle * > & generateU3dTriangles ()
 

The documentation for this class was generated from the following files: