#include <u3d_point.hpp>
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double | m_X |
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double | m_Y |
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double | m_Z |
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double | fX |
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double | fY |
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double | fZ |
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U3dPoint | operator* (int, U3dPoint) |
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U3dPoint | operator* (U3dPoint, int) |
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U3dPoint | operator* (double, U3dPoint) |
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U3dPoint | operator* (U3dPoint, double) |
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U3dPoint | operator/ (U3dPoint, int) |
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U3dPoint | operator/ (U3dPoint, double) |
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U3dPoint | operator* (int, U3dPoint) |
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U3dPoint | operator* (U3dPoint, int) |
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U3dPoint | operator* (double, U3dPoint) |
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U3dPoint | operator* (U3dPoint, double) |
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U3dPoint | operator/ (U3dPoint, int) |
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U3dPoint | operator/ (U3dPoint, double) |
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Create point at origin of coordinates system.
U3dPoint::U3dPoint |
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const U3dPoint & |
p | ) |
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inline |
Create point as a copy of given one.
U3dPoint::U3dPoint |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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inline |
Create point with given coordinates.
Create point at origin of coordinates system.
U3dPoint::U3dPoint |
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const U3dPoint & |
p | ) |
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Create point as a copy of given one.
U3dPoint::U3dPoint |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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Create point with given coordinates.
double U3dPoint::getX |
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const |
double U3dPoint::getX |
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const |
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inline |
double U3dPoint::getY |
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const |
double U3dPoint::getY |
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const |
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inline |
double U3dPoint::getZ |
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const |
double U3dPoint::getZ |
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const |
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inline |
bool U3dPoint::operator!= |
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const U3dPoint & |
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const |
Returns false, if all coordinates of points are equal (with precision U3D_EPSILON - see u3d_defines.hpp)
bool U3dPoint::operator!= |
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const U3dPoint & |
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const |
Returns false, if all coordinates of points are equal (with precision U3D_EPSILON - see u3d_defines.hpp)
Assign the point coordinates from another one.
Assign the point coordinates from another one.
bool U3dPoint::operator== |
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const U3dPoint & |
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const |
Returns true, if all coordinates of points are equal (with precision U3D_EPSILON - see u3d_defines.hpp)
bool U3dPoint::operator== |
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const U3dPoint & |
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const |
Returns true, if all coordinates of points are equal (with precision U3D_EPSILON - see u3d_defines.hpp)
void U3dPoint::setX |
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double |
x | ) |
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Set x coordinate separately.
void U3dPoint::setX |
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double |
x | ) |
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inline |
Set x coordinate separately.
void U3dPoint::setXYZ |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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void U3dPoint::setXYZ |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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inline |
void U3dPoint::setY |
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double |
y | ) |
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Set y coordinate separately.
void U3dPoint::setY |
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double |
y | ) |
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inline |
Set y coordinate separately.
void U3dPoint::setZ |
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double |
z | ) |
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Set z coordinate separately.
void U3dPoint::setZ |
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double |
z | ) |
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inline |
Set z coordinate separately.
Cartesian coordinates of the point.
Cartesian coordinates of the point.
The documentation for this class was generated from the following files:
- /net/opt/univers/ubp-i-15.3-centos7-x64.urij/include/mth/u3d_point.hpp
- /net/opt/univers/ubp-i-15.3-centos7-x64.urij/include/vel3dmod/u3d_point.hpp