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| U3dSurfSource (U3dMathAbstractSurface *mathsurf_in, U3dCodeAr wc, int bId, float stp) |
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| U3dSurfSource (U3dTriangledAbstractSurface *triansurf_in, U3dCodeAr wc, int bId, float stp) |
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| U3dSurfSource (U3dTriangledAbstractSurface *triansurf_in, const char *data, int size) |
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void | setIJCell (U3dPoint p, double stF, double stAz, double T, double F, double Az, double nF, double nAz) |
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void | getIJ (U3dPoint p, int &i, int &j) |
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int | getIMax () |
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int | getJMax () |
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SSPQCell | getCell (int i, int j) |
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U3dPoint | getCellPoint (int i, int j) |
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U3dPoint | getCellInitPoint (int i, int j) |
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double | getIJStF (int i, int j) |
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double | getIJStAz (int i, int j) |
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double | getIJT (int i, int j) |
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double | getIJF (int i, int j) |
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double | getIJAz (int i, int j) |
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double | getIJNF (int i, int j) |
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double | getIJNAz (int i, int j) |
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void | setShadowedFlag (int i, int j) |
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bool | getReady () |
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int | getBoundId () |
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U3dCodeAr | getCode () const |
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U3D_WAVE_TYPE | getWType () |
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const U3dTriangledAbstractSurface * | getTrSurf () |
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const U3dMathAbstractSurface * | getMathSurf () |
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void | serialize (char **data, int *size) |
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void | deserialize (const char *data, int size) |
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void | setID (int id) |
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int | getID () |
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| U3dSurfSource (U3dMathAbstractSurface *mathsurf_in, U3dCodeAr wc, int bId, float stp) |
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| U3dSurfSource (U3dTriangledAbstractSurface *triansurf_in, U3dCodeAr wc, int bId, float stp) |
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| U3dSurfSource (U3dTriangledAbstractSurface *triansurf_in, const char *data, int size) |
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void | setIJCell (U3dPoint p, double stF, double stAz, double T, double F, double Az, double nF, double nAz) |
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void | getIJ (U3dPoint p, int &i, int &j) |
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int | getIMax () |
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int | getJMax () |
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SSPQCell | getCell (int i, int j) |
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U3dPoint | getCellPoint (int i, int j) |
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U3dPoint | getCellInitPoint (int i, int j) |
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double | getIJStF (int i, int j) |
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double | getIJStAz (int i, int j) |
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double | getIJT (int i, int j) |
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double | getIJF (int i, int j) |
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double | getIJAz (int i, int j) |
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double | getIJNF (int i, int j) |
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double | getIJNAz (int i, int j) |
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void | setShadowedFlag (int i, int j) |
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bool | getReady () |
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int | getBoundId () |
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U3dCodeAr | getCode () const |
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U3D_WAVE_TYPE | getWType () |
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const U3dTriangledAbstractSurface * | getTrSurf () |
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const U3dMathAbstractSurface * | getMathSurf () |
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void | serialize (char **data, int *size) |
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void | deserialize (const char *data, int size) |
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void | setID (int id) |
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int | getID () |
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