UNIVERS
15.3
UNIVERS base processing software API
|
#include <zd_lith_vector.hpp>
Public Member Functions | |
LithLayer (const LithLayer &lit) | |
LithLayer (double top, int code, const QBitmap &pattern, const QColor &color=Qt::black) | |
bool | operator< (const LithLayer &lit) const |
LithLayer & | operator= (const LithLayer &lit) |
LithLayer (const LithLayer &lit) | |
LithLayer (double top, int code, const QBitmap &pattern, const QColor &color=Qt::black) | |
bool | operator< (const LithLayer &lit) const |
LithLayer & | operator= (const LithLayer &lit) |
Public Attributes | |
double | m_fTopDepth |
int | m_iCode |
QBitmap | m_qPattern |
QColor | m_qColor |
Data structure used for iten in the vector.
double ZdLithVector::LithLayer::m_fTopDepth |
Top depth of the layer.
int ZdLithVector::LithLayer::m_iCode |
Lithology code of the layer.
QColor ZdLithVector::LithLayer::m_qColor |
Color for the layer.
QBitmap ZdLithVector::LithLayer::m_qPattern |
Pattern to tile the layer.