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UNIVERS
15.3
UNIVERS base processing software API
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#include <u3d_raytr_defines.hpp>
Public Member Functions | |
| bool | operator== (const U3dCodeItem &p) const |
| bool | operator== (const U3dCodeItem &p) const |
Public Attributes | |
| int | bNum |
| U3D_WAVE_TYPE | wType |
| bool | trFlag |
Structure describing ray code (ray travel parameters)
| int U3dCodeItem::bNum |
bounds[0]=-1 means shot point
| bool U3dCodeItem::trFlag |
TRUE-transfer, FALSE-reflection from the bound
| U3D_WAVE_TYPE U3dCodeItem::wType |
wave type; two values are available: U3D_PRESSURE, U3D_SHEAR
1.8.5