UNIVERS  15.3
UNIVERS base processing software API
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U3dCodeItem Struct Reference

#include <u3d_raytr_defines.hpp>

Public Member Functions

bool operator== (const U3dCodeItem &p) const
 
bool operator== (const U3dCodeItem &p) const
 

Public Attributes

int bNum
 
U3D_WAVE_TYPE wType
 
bool trFlag
 

Detailed Description

Structure describing ray code (ray travel parameters)

Member Data Documentation

int U3dCodeItem::bNum

bounds[0]=-1 means shot point

bool U3dCodeItem::trFlag

TRUE-transfer, FALSE-reflection from the bound

U3D_WAVE_TYPE U3dCodeItem::wType

wave type; two values are available: U3D_PRESSURE, U3D_SHEAR


The documentation for this struct was generated from the following files: