UNIVERS
15.3
UNIVERS base processing software API
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Structure describing ray intersections. More...
#include <rt_storage.hpp>
Public Attributes | |
int | bNum1 |
int | bNum2 |
int | boundNum |
double | ix |
double | iz |
double | coeff |
double | t |
double | f1 |
double | f2 |
double | iAngle |
double | iCurv |
Structure describing ray intersections.
int RayIntSt::bNum2 |
bodies numbers before and after intersection
int RayIntSt::boundNum |
number of intersected bound
double RayIntSt::coeff |
coefficient
double RayIntSt::f1 |
incoming ray angle
double RayIntSt::f2 |
reflection/refraction ray angle
double RayIntSt::iAngle |
bound tangent angle in the point of intersection
double RayIntSt::iCurv |
bound curvature in the point of intersection
double RayIntSt::iz |
intersection point coordinates
double RayIntSt::t |
time