UNIVERS  15.3
UNIVERS base processing software API
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MigrCell Struct Reference

migration-cell structure More...

#include <u3d_migr_defines.hpp>

Public Attributes

float f
 
float az
 
double t
 
bool next
 
float st_f
 
float st_az
 
double f
 
unsigned short int next
 

Detailed Description

migration-cell structure

Migration-cell structure. Analog of MigrInnerCell is used to convert three-dimensional grid of migration-cell inner structures to migration-cell structures array

analog of MigrInnerCell; is used to convert two-dimensional grid of migration-cell structures to migration-cell structures array

Member Data Documentation

float MigrCell::az

in-ray azimuth

float MigrCell::f

in-ray angle

double MigrCell::f

in-ray angle (radians)

bool MigrCell::next
         flag of double-path case (true, if the next migration-cell 

structure in array belongs to the same cell)

unsigned short int MigrCell::next

flag of double-path case (1, if the next migration-cell structure in array belongs to the same cell)

float MigrCell::st_az

start azimuth of the ray

float MigrCell::st_f

start angle of the ray

double MigrCell::t

in-ray path time (from shot point up to cell)

in-ray path time (s) (from shot point up to cell)


The documentation for this struct was generated from the following files: