UNIVERS
15.3
UNIVERS base processing software API
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migration-cell structure More...
#include <u3d_migr_defines.hpp>
Public Attributes | |
float | f |
float | az |
double | t |
bool | next |
float | st_f |
float | st_az |
double | f |
unsigned short int | next |
migration-cell structure
Migration-cell structure. Analog of MigrInnerCell is used to convert three-dimensional grid of migration-cell inner structures to migration-cell structures array
analog of MigrInnerCell; is used to convert two-dimensional grid of migration-cell structures to migration-cell structures array
float MigrCell::az |
in-ray azimuth
float MigrCell::f |
in-ray angle
double MigrCell::f |
in-ray angle (radians)
bool MigrCell::next |
flag of double-path case (true, if the next migration-cell
structure in array belongs to the same cell)
unsigned short int MigrCell::next |
flag of double-path case (1, if the next migration-cell structure in array belongs to the same cell)
float MigrCell::st_az |
start azimuth of the ray
float MigrCell::st_f |
start angle of the ray
double MigrCell::t |
in-ray path time (from shot point up to cell)
in-ray path time (s) (from shot point up to cell)