3 #ifndef __rays_straight_H
4 #define __rays_straight_H
6 #include <mod3d/mod3d_raytrace.H>
17 ray* trace_a_ray(
const double& dFi,
const double& dAz,
int i1=-1,
int i2=-1,
19 int continue_a_ray (
ray *rCurrent,
int iBeforeReflect);
Definition: p_straight_model.H:14
Definition: geometry.H:16
Definition: rays_straight.H:11