UNIVERS
15.3
UNIVERS base processing software API
|
Classes | |
struct | ShotStatItem |
struct | RecvStatItem |
Functions | |
int | loadShotBasedStatics (dbItem *dbi, std::vector< ShotStatItem > &statics) |
int | saveShotBasedStatics (dbItem *dbi, const std::string &name, const std::vector< ShotStatItem > &statics, int *saved_db_line=0x0) |
int | loadRecvBasedStatics (dbItem *dbi, std::vector< RecvStatItem > &statics) |
int | saveRecvBasedStatics (dbItem *dbi, const std::string &name, const std::vector< RecvStatItem > &statics, int *saved_db_line=0x0) |
Access to statics tables via LDB.
int ldb_statics::loadRecvBasedStatics | ( | dbItem * | dbi, |
std::vector< RecvStatItem > & | statics | ||
) |
Load receiver based statics. Return dbStatus (0 on success).
int ldb_statics::loadShotBasedStatics | ( | dbItem * | dbi, |
std::vector< ShotStatItem > & | statics | ||
) |
Load shot based statics. Return dbStatus (0 on success).
int ldb_statics::saveRecvBasedStatics | ( | dbItem * | dbi, |
const std::string & | name, | ||
const std::vector< RecvStatItem > & | statics, | ||
int * | saved_db_line = 0x0 |
||
) |
Save receiver-based statics. Return dbStatus (0 on success).
int ldb_statics::saveShotBasedStatics | ( | dbItem * | dbi, |
const std::string & | name, | ||
const std::vector< ShotStatItem > & | statics, | ||
int * | saved_db_line = 0x0 |
||
) |
Save shot-based statics. Return dbStatus (0 on success).