UNIVERS  15.3
UNIVERS base processing software API
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Classes | Functions
ldb_statics Namespace Reference

Classes

struct  ShotStatItem
 
struct  RecvStatItem
 

Functions

int loadShotBasedStatics (dbItem *dbi, std::vector< ShotStatItem > &statics)
 
int saveShotBasedStatics (dbItem *dbi, const std::string &name, const std::vector< ShotStatItem > &statics, int *saved_db_line=0x0)
 
int loadRecvBasedStatics (dbItem *dbi, std::vector< RecvStatItem > &statics)
 
int saveRecvBasedStatics (dbItem *dbi, const std::string &name, const std::vector< RecvStatItem > &statics, int *saved_db_line=0x0)
 

Detailed Description

Access to statics tables via LDB.

Function Documentation

int ldb_statics::loadRecvBasedStatics ( dbItem dbi,
std::vector< RecvStatItem > &  statics 
)

Load receiver based statics. Return dbStatus (0 on success).

int ldb_statics::loadShotBasedStatics ( dbItem dbi,
std::vector< ShotStatItem > &  statics 
)

Load shot based statics. Return dbStatus (0 on success).

int ldb_statics::saveRecvBasedStatics ( dbItem dbi,
const std::string &  name,
const std::vector< RecvStatItem > &  statics,
int *  saved_db_line = 0x0 
)

Save receiver-based statics. Return dbStatus (0 on success).

int ldb_statics::saveShotBasedStatics ( dbItem dbi,
const std::string &  name,
const std::vector< ShotStatItem > &  statics,
int *  saved_db_line = 0x0 
)

Save shot-based statics. Return dbStatus (0 on success).