UNIVERS
15.3
UNIVERS base processing software API
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This is the complete list of members for rays_shoot, including all inherited members.
a_shot(const double &dFi, const double &dAz, ray_specifics &rsSpec, ray *r=NULL) const (defined in rays_shoot) | rays_shoot | protected |
dw_kind() (defined in rays_shoot) | rays_shoot | inline |
iDWKind (defined in rays_shoot) | rays_shoot | protected |
iShotType (defined in rays_shoot) | rays_shoot | protected |
iUWKind (defined in rays_shoot) | rays_shoot | protected |
N1 (defined in rays_shoot) | rays_shoot | protected |
n1() const (defined in rays_shoot) | rays_shoot | inline |
n2() const (defined in rays_shoot) | rays_shoot | inline |
N2 (defined in rays_shoot) | rays_shoot | protected |
pmFather (defined in rays_shoot) | rays_shoot | protected |
pShotPoint (defined in rays_shoot) | rays_shoot | protected |
raw_ray(const ray_parameters &rp) const (defined in rays_shoot) | rays_shoot | |
raw_ray(double df, double da) const (defined in rays_shoot) | rays_shoot | |
raw_ray_fict_bord(double, double, const point3d &, int iBInNumber, int iBReflNumber, const pl_fict_border &fbReflect, Logic &, double &lE, point3d &, ray *r=NULL) const (defined in rays_shoot) | rays_shoot | |
raw_ray_fict_bord(ray_parameters, const point3d &, int iBInNumber, int iBReflNumber, const pl_fict_border &fbReflect, Logic &, double &lE, point3d &, ray *r=NULL) const (defined in rays_shoot) | rays_shoot | |
raw_ray_point(ray_parameters, const point3d &, int iBNumber, Logic &, double &lE, IntAr *iat, ray *r=NULL) const (defined in rays_shoot) | rays_shoot | |
raw_ray_point(double, double, int iBNumber, const point3d &, Logic &, double &lE, IntAr *iat, ray *r=NULL) const (defined in rays_shoot) | rays_shoot | |
raw_ray_point_reflected(ray_parameters, const point3d &, int iBNumber, Logic &, int, double &lE, IntAr *iat, Logic lRefRat=FALSE, ray *r=NULL) const (defined in rays_shoot) | rays_shoot | |
raw_ray_point_reflected(double, double, const point3d &, int iBNumber, Logic &, int, double &lE, IntAr *iat, Logic lRefRat=FALSE, ray *r=NULL) const (defined in rays_shoot) | rays_shoot | |
rays_shoot(const point3d &p, int, int, int, pl_raytr_model *) (defined in rays_shoot) | rays_shoot | |
set_dw_kind(int ik) (defined in rays_shoot) | rays_shoot | inline |
set_uw_kind(int ik) (defined in rays_shoot) | rays_shoot | inline |
shoot_out(const ray_parameters &rp, int iKind=PM_FULL) const (defined in rays_shoot) | rays_shoot | protected |
sp() const (defined in rays_shoot) | rays_shoot | inline |
uw_kind() (defined in rays_shoot) | rays_shoot | inline |