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| U3dVSPSignal (U3dWaveletType sid, float freq) |
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void | setData (float length, float step, int samples_num, float *data) |
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float | getForm (float t) |
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bool | getReady () |
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| U3dSignal (U3dWaveletType sid, float freq) |
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float | getLength () |
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float | getT0 () |
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float U3dVSPSignal::getForm |
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float |
t | ) |
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virtual |
Returns impulse length
Reimplemented from U3dSignal.
bool U3dVSPSignal::getReady |
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inline |
Check object status (object is ready only after setData() method successful run)
void U3dVSPSignal::setData |
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float |
length, |
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float |
step, |
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int |
samples_num, |
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float * |
data |
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) |
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virtual |
Set impulse parameters
Reimplemented from U3dSignal.
The documentation for this class was generated from the following file: