#include <u3d_progress.hpp>
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| U3dProgress (float vmin, float vmax) |
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| virtual void | setLimits (float vmin, float vmax) |
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| virtual void | setValue (float value) |
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| void | stop () |
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| bool | isStopped () |
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| U3dProgress (float vmin, float vmax) |
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| virtual void | setLimits (float vmin, float vmax) |
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| virtual void | setValue (float value) |
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| void | stop () |
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| bool | isStopped () |
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| bool U3dProgress::isStopped |
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Check the progress status
| bool U3dProgress::isStopped |
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Check the progress status
| virtual void U3dProgress::setLimits |
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float |
vmin, |
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float |
vmax |
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) |
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virtual |
Sets the limits of progress indicator value
| virtual void U3dProgress::setLimits |
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float |
vmin, |
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float |
vmax |
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) |
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virtual |
Sets the limits of progress indicator value
| virtual void U3dProgress::setValue |
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float |
value | ) |
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virtual |
Sets the current value for progress indicator
| virtual void U3dProgress::setValue |
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float |
value | ) |
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virtual |
Sets the current value for progress indicator
| void U3dProgress::stop |
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Stops the progress processing
| void U3dProgress::stop |
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Stops the progress processing
The documentation for this class was generated from the following files: