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u3d_svrg_math_bs3_surface.hpp
1 // u3d_svrg_math_bs_surface.hpp
2 // $Id: u3d_svrg_math_bs3_surface.hpp,v 1.2 2007/04/20 09:21:16 guser1 Exp $
3 #ifndef U3D_SVRG_MATH_BS3_SURFACE_
4 #define U3D_SVRG_MATH_BS3_SURFACE_
5 
6 #include "u3d_svrg_math_bspl3_surface.hpp"
7 
11 {
12 public:
15  U3dSVRGMathBS3Surface(U3dPointsAr &points, double g_step);
16 
20 
22  virtual ~U3dSVRGMathBS3Surface();
23 
24 protected:
25 
26 };
27 
28 #endif /* U3D_SVRG_MATH_BS3_SURFACE_ */
Definition: u3d_svrg_math_bspl3_surface.hpp:12
virtual ~U3dSVRGMathBS3Surface()
U3dSVRGMathBS3Surface(U3dPointsAr &points, double g_step)
Definition: u3d_svrg_math_bs3_surface.hpp:10