UNIVERS  15.3
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u3d_svrg_math_bezier3_surface.hpp
1 // u3d_svrg_amth_bezier3_surface.hpp
2 // $Id: u3d_svrg_math_bezier3_surface.hpp,v 1.2 2007/04/20 09:21:16 guser1 Exp $
3 #ifndef U3D_SVRG_MATH_BEZIER3_SURFACE_
4 #define U3D_SVRG_MATH_BEZIER3_SURFACE_
5 
6 #include "u3d_svrg_math_bspl3_surface.hpp"
7 
11 {
12 public:
15  U3dSVRGMathBezier3Surface(U3dPointsAr &points, double g_step);
16 
20 
23 
24 protected:
25 
26 };
27 
28 #endif /* U3D_SVRG_MATH_BEZIER3_SURFACE_ */
Definition: u3d_svrg_math_bspl3_surface.hpp:12
U3dSVRGMathBezier3Surface(U3dPointsAr &points, double g_step)
Definition: u3d_svrg_math_bezier3_surface.hpp:10
virtual ~U3dSVRGMathBezier3Surface()