3 #ifndef U3D_SVRG_MATH_BETA3_SURFACE_
4 #define U3D_SVRG_MATH_BETA3_SURFACE_
6 #include "u3d_svrg_math_bspl3_surface.hpp"
26 {beta1 =
m_beta1; beta2 = m_beta2;}
virtual ~U3dSVRGMathBeta3Surface()
double m_beta1
Definition: u3d_svrg_math_beta3_surface.hpp:31
Definition: u3d_svrg_math_bspl3_surface.hpp:12
void getBeta12(double &beta1, double &beta2)
Definition: u3d_svrg_math_beta3_surface.hpp:25
U3dSVRGMathBeta3Surface(U3dPointsAr &points, double g_step, double beta1=1.0, double beta2=0.0)
Definition: u3d_svrg_math_beta3_surface.hpp:10