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u3d_svrg_math_beta3_surface.hpp
1 // u3d_svrg_math_beta3_surface.hpp
2 // $Id: u3d_svrg_math_beta3_surface.hpp,v 1.3 2007/04/20 09:21:16 guser1 Exp $
3 #ifndef U3D_SVRG_MATH_BETA3_SURFACE_
4 #define U3D_SVRG_MATH_BETA3_SURFACE_
5 
6 #include "u3d_svrg_math_bspl3_surface.hpp"
7 
11 {
12 public:
15  U3dSVRGMathBeta3Surface(U3dPointsAr &points, double g_step, double beta1=1.0, double beta2=0.0);
16 
20 
22  virtual ~U3dSVRGMathBeta3Surface();
23 
25  void getBeta12(double &beta1, double &beta2)
26  {beta1 = m_beta1; beta2 = m_beta2;}
27 
28 protected:
29 
31  double m_beta1, m_beta2;
32 };
33 
34 #endif /*U3D_SVRG_MATH_BETA3_SURFACE_*/
virtual ~U3dSVRGMathBeta3Surface()
double m_beta1
Definition: u3d_svrg_math_beta3_surface.hpp:31
Definition: u3d_svrg_math_bspl3_surface.hpp:12
void getBeta12(double &beta1, double &beta2)
Definition: u3d_svrg_math_beta3_surface.hpp:25
U3dSVRGMathBeta3Surface(U3dPointsAr &points, double g_step, double beta1=1.0, double beta2=0.0)
Definition: u3d_svrg_math_beta3_surface.hpp:10