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virtual double | value (const point2D &) |
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| ray_hit_simplex (general_hit_info &ghiShot, const point &pW, const point2D &p1, const point2D &p2, const double &d1, const double &d2, ray *, double le=DEFAULT_LESSER_VALUE, double ee=DEFAULT_ENLARGE_VALUE, double _a=DEFAULT_A, double _b=DEFAULT_B, double _g=DEFAULT_G) |
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| simplex2D (double le=DEFAULT_LESSER_VALUE, double ee=DEFAULT_ENLARGE_VALUE, double _a=DEFAULT_A, double _b=DEFAULT_B, double _g=DEFAULT_G) |
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virtual void | minimize (double &dEps, const double &dMStep, point2D &pRes) |
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Logic | verify_ray (ray *) const |
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Logic | new_top () |
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void | change_rib (double dChangeCoef) |
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void | prepare (const point2D &p1, const double dE1, const point2D &p2, const double dE2) |
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general_hit_info & | gs |
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point | pWhere |
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IntAr | iaTemplate |
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DoubleAr | daValues |
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IndexAr | iaSorted |
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aPoints2D | apCurrent |
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double | A |
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double | B |
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double | G |
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double | LESSER_VALUE |
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double | ENLARGE_VALUE |
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int | iLastReflected |
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double | dStep |
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double | dSMin |
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double | dBValue |
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The documentation for this class was generated from the following file:
- /net/opt/univers/ubp-i-15.3-centos7-x64.urij/include/mod3d/p_raytr_hits.H