| addPoint(U3dPoint *)=0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| addPoint(U3dPoint *)=0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| calculateTrPlanes() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protectedvirtual |
| calculateTrPlanes() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protectedvirtual |
| getActTrNums() | U3dTriangledAbstractSurface | inline |
| getActTrNums() | U3dTriangledAbstractSurface | inline |
| getBox() const =0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| getBox() const =0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| getInitialPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
| getInitialPoints() const | U3dTriangledAbstractSurface | inline |
| getInitialPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
| getIntersections(U3dPoint p0, U3dPoint p1, std::vector< int > &int_trIds, U3dPointsAr &int_points) | U3dTriangledAbstractSurface | virtual |
| getIntersections(U3dPoint p0, U3dPoint p1, std::vector< int > &int_trIds, U3dPointsAr &int_points) | U3dTriangledAbstractSurface | virtual |
| getMathSurf() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
| getMathSurf() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
| getPoint(int id) const | U3dTriangledAbstractSurface | inline |
| getPoint(int id) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
| getPoint(int id, double &x, double &y, double &z) | U3dTriangledAbstractSurface | inline |
| getPoint(int id) const | U3dTriangledAbstractSurface | inline |
| getPoint(int id) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
| getPoint(int id, double &x, double &y, double &z) | U3dTriangledAbstractSurface | inline |
| getPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
| getPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
| getPointsNum() | U3dTriangledAbstractSurface | inline |
| getPointsNum() | U3dTriangledAbstractSurface | inline |
| getSideColor(const U3dPoint &p, U3D_COLOR &u3dcolor) const | U3dTriangledAbstractSurface | virtual |
| getSideColor(const U3dPoint &p, U3D_COLOR &u3dcolor) const | U3dTriangledAbstractSurface | virtual |
| getTriangle(int id) const | U3dTriangledAbstractSurface | inline |
| getTriangle(int id) const | U3dTriangledAbstractSurface | inline |
| getTrianglesNum() const | U3dTriangledAbstractSurface | inline |
| getTrianglesNum() const | U3dTriangledAbstractSurface | inline |
| getWhitePoint() const | U3dTriangledAbstractSurface | inline |
| getWhitePoint() const | U3dTriangledAbstractSurface | inline |
| Intersect (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | friend |
| isTriangulated() | U3dTriangledAbstractSurface | inline |
| isTriangulated() | U3dTriangledAbstractSurface | inline |
| m_actTrNums (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
| m_actTrNums (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
| m_initPoints (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
| m_is_triangulated | U3dTriangledAbstractSurface | protected |
| m_math_surf (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
| m_tps (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
| m_triangles (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
| m_white_point (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
| movePoint(int pointId, double x, double y, double z)=0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| movePoint(int pointId, double x, double y, double z)=0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| removePoint(int pointId)=0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| removePoint(int pointId)=0 (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | pure virtual |
| setWhitePoint(const U3dPoint &p) | U3dTriangledAbstractSurface | inline |
| setWhitePoint(const U3dPoint &p) | U3dTriangledAbstractSurface | inline |
| severance(U3dTriangledAbstractSurface *other, const U3D_COLOR &) | U3dTriangledAbstractSurface | |
| severance(U3dTriangledAbstractSurface *other, const U3D_COLOR &) | U3dTriangledAbstractSurface | |
| severance_old(const U3dTriangledAbstractSurface *other, const U3D_COLOR &) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
| severance_old(const U3dTriangledAbstractSurface *other, const U3D_COLOR &) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
| U3dTriangledAbstractSurface(U3dMathAbstractSurface *ms, U3dPoint zeroPoint) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
| U3dTriangledAbstractSurface(const U3dTriangledAbstractSurface &other) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
| U3dTriangledAbstractSurface(U3dMathAbstractSurface *ms, U3dPoint zeroPoint) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
| U3dTriangledAbstractSurface(const U3dTriangledAbstractSurface &other) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
| ~U3dTriangledAbstractSurface() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | virtual |
| ~U3dTriangledAbstractSurface() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | virtual |