UNIVERS
15.3
UNIVERS base processing software API
|
This is the complete list of members for U3dRayDynCalculator, including all inherited members.
calcIntNeighPoints(U3dPoint p_int, double f, double az, U3dPoint &p0, U3dPoint &p1) (defined in U3dRayTracing) | U3dRayTracing | protected |
calcIntNeighPoints(U3dPoint p_int, double f, double az, U3dPoint &p0, U3dPoint &p1) (defined in U3dRayTracing) | U3dRayTracing | protected |
CalcIntParams(U3dRayPoint p, U3dPoint p0, int rtr, U3dPoint &p1) | U3dRayTracing | protected |
CalcIntParams(U3dRayPoint p, U3dPoint p0, int rtr, U3dPoint &p1) | U3dRayTracing | protected |
calcRTRCoeff(U3dRay *ray, int debug_level=0) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | |
cdet4(dcomplex(*L4)[4]) | U3dRayDynCalculator | protected |
dl (defined in U3dRayTracing) | U3dRayTracing | protected |
getA(double B, double sigma) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsCoeff(int rtr_type, double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRDir(double f, double v0, double den0, double v1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRPPup(double f0, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRPS(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1, bool up=true) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRPSdown(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRPSup(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRSPdown(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRSPup(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getAkiRichardsRSSup(double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getApproxCoeff(int rtr_type, double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getB(double vp0, double vp1, double R0) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getEndPoint(U3dPoint p0, U3dPoint &p1) | U3dRayTracing | protected |
getEndPoint(U3dPoint p0, U3dPoint &p1) | U3dRayTracing | protected |
getModel() const | U3dRayTracing | inline |
getModel() const | U3dRayTracing | inline |
getPoissonsRatio(double vp, double vs) | U3dRayDynCalculator | protected |
getR0(double vp0, double vp1, double den0, double den1) | U3dRayDynCalculator | protected |
getRTRType(U3D_WAVE_TYPE wt0, U3D_WAVE_TYPE wt1) | U3dRayDynCalculator | protected |
getShueyCoeff(int rtr_type, double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getShueyRDir(double f, double v0, double den0, double v1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getShueyRPPup(double f0, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getShueyRPSdown(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getShueyRPSup(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getShueyRSPdown(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getShueyRSPup(double f0, double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getShueyRSSup(double f1, double vp0, double vs0, double den0, double vp1, double vs1, double den1) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
getTime(U3dPoint p0, U3dPoint p1, double v0) | U3dRayTracing | protected |
getTime(U3dPoint p0, U3dPoint p1, double v0) | U3dRayTracing | protected |
getZoeppritzCoeff(double p1, U3D_WAVE_TYPE wt1, U3D_WAVE_TYPE wt2, bool transfer, double ro1, double vp1, double vs1, double ro2, double vp2, double vs2) | U3dRayDynCalculator | protected |
intersectCellTriangles(const U3dGridCell *cell, U3dPoint p1, U3dPoint p2, U3dPoint &ip, int &iBoundNum, double &iAngle, double &iAz, int debug_level=0) (defined in U3dRayTracing) | U3dRayTracing | protected |
intersectCellTriangles(const U3dGridCell *cell, U3dPoint p1, U3dPoint p2, U3dPoint &ip, int &iBoundNum, double &iAngle, double &iAz, int debug_level=0) (defined in U3dRayTracing) | U3dRayTracing | protected |
m_coeff_type (defined in U3dRayDynCalculator) | U3dRayDynCalculator | protected |
m_model | U3dRayTracing | protected |
m_modelBox | U3dRayTracing | protected |
processNeighbourCells(const U3dGridCell *cell1, const U3dGridCell *cell2, U3dPoint p1, U3dPoint p2, U3dPoint &ip, int &iBoundNum, double &iAngle, double &iAz, int debug_level=0) (defined in U3dRayTracing) | U3dRayTracing | protected |
processNeighbourCells(const U3dGridCell *cell1, const U3dGridCell *cell2, U3dPoint p1, U3dPoint p2, U3dPoint &ip, int &iBoundNum, double &iAngle, double &iAz, int debug_level=0) (defined in U3dRayTracing) | U3dRayTracing | protected |
rayShoot(U3dPoint startP, double f, double az, U3dCodeAr rCode, bool waySave=false) | U3dRayTracing | virtual |
rayShoot(U3dPoint startP, double f, double az, U3dCodeAr rCode, bool waySave=false) | U3dRayTracing | virtual |
rayStep(U3dRayPoint &rp, double df, double &dt, double &iAngle, double &iAz, double &iCurvity, int &iBoundNum, int &bn1, int &bn2, U3D_WAVE_TYPE vPS, bool prevInt, bool noIntersect=false) (defined in U3dRayTracing) | U3dRayTracing | protected |
rayStep(U3dRayPoint &rp, double df, double &dt, double &iAngle, double &iAz, double &iCurvity, int &iBoundNum, int &bn1, int &bn2, U3D_WAVE_TYPE vPS, bool prevInt, bool noIntersect=false) (defined in U3dRayTracing) | U3dRayTracing | protected |
RayStep(U3dRayPoint &rp, double df, double &dt, double &iAngle, double &iAz, double &iCurvity, int &iBoundNum, U3D_WAVE_TYPE vPS, bool prevInt, bool noIntersect=false) | U3dRayTracing | protected |
RayStep(U3dRayPoint &rp, double df, double &dt, double &iAngle, double &iAz, double &iCurvity, int &iBoundNum, U3D_WAVE_TYPE vPS, bool prevInt, bool noIntersect=false) | U3dRayTracing | protected |
snellius(double vin, double teta0, double az, double vout, int rtr, double iAngle, double iAz, double &teta1, double &az1) | U3dRayTracing | |
snellius(double vin, double teta0, double az, double vout, int rtr, double iAngle, double iAz, double &teta1, double &az1) | U3dRayTracing | |
stepOnChord(double k, double fK, double azK, double df, double vel, U3dRayPoint rp0, U3dRayPoint &rp1) (defined in U3dRayTracing) | U3dRayTracing | protected |
stepOnChord(double k, double fK, double azK, double df, double vel, U3dRayPoint rp0, U3dRayPoint &rp1) (defined in U3dRayTracing) | U3dRayTracing | protected |
stepOnRay(U3dRayPoint p1, U3dRayPoint &p2, double df, U3D_WAVE_TYPE vPS, bool prevInt, double &vel) (defined in U3dRayTracing) | U3dRayTracing | protected |
stepOnRay(U3dRayPoint p1, U3dRayPoint &p2, double df, U3D_WAVE_TYPE vPS, bool prevInt, double &vel) (defined in U3dRayTracing) | U3dRayTracing | protected |
U3dRayDynCalculator(U3dModel *mod3d, URayReflCoefType coeff_type=ZOEPPRITZ) (defined in U3dRayDynCalculator) | U3dRayDynCalculator | |
U3dRayTracing(U3dModel *mod3d) (defined in U3dRayTracing) | U3dRayTracing | |
U3dRayTracing(U3dModel *mod3d) (defined in U3dRayTracing) | U3dRayTracing | |
~U3dRayDynCalculator() (defined in U3dRayDynCalculator) | U3dRayDynCalculator | inline |
~U3dRayTracing() (defined in U3dRayTracing) | U3dRayTracing | virtual |
~U3dRayTracing() (defined in U3dRayTracing) | U3dRayTracing | virtual |