UNIVERS
15.3
UNIVERS base processing software API
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This is the complete list of members for U3dRay, including all inherited members.
addPoint(U3dRayPoint) | U3dRay | |
addPoint(U3dRayPoint) | U3dRay | |
addRayInt(U3dPoint p, double f1, double az1, double f2, double az2, double time, int bn1, int bn2, int boundN, double coeff, double iAngle, double iAz, double iCurv) | U3dRay | |
addRayInt(U3dPoint p, double f1, double az1, double f2, double az2, double time, int bn1, int bn2, int boundN, double coeff, double iAngle, double iAz, double iCurv) | U3dRay | |
addRayWInt(U3dRayPoint p) | U3dRay | |
addRayWInt(U3dRayPoint p) | U3dRay | |
getAngles(double *f, double *az) | U3dRay | |
getAngles(double *f, double *az) | U3dRay | |
getLastAngle() | U3dRay | |
getLastAngle() | U3dRay | |
getLastPoint(U3dPoint &p) | U3dRay | |
getLastPoint(U3dPoint &p) | U3dRay | |
getOOMFlag() | U3dRay | |
getOOMFlag() | U3dRay | |
getPoint(int p_ind, U3dRayPoint &rp) (defined in U3dRay) | U3dRay | |
getPoint(int p_ind, U3dRayPoint &rp) (defined in U3dRay) | U3dRay | |
getPoints(U3dPointsAr &points) | U3dRay | |
getPoints(U3dPointsAr &points) | U3dRay | |
getPointsNum() | U3dRay | |
getPointsNum() | U3dRay | |
getRayCode(U3dCodeAr &rCode) | U3dRay | |
getRayCode(U3dCodeAr &rCode) | U3dRay | |
getRayCodeNum() | U3dRay | |
getRayCodeNum() | U3dRay | |
getRayIBNums(std::vector< int > *iBNums) (defined in U3dRay) | U3dRay | |
getRayIBNums(std::vector< int > *iBNums) (defined in U3dRay) | U3dRay | |
getRayInt(U3dRayIntStAr &int_points) | U3dRay | |
getRayInt(U3dRayIntStAr &int_points) | U3dRay | |
getRayIntNum() | U3dRay | |
getRayIntNum() | U3dRay | |
getRayLastInt(U3dRayIntSt &int_point) | U3dRay | |
getRayLastInt(U3dRayIntSt &int_point) | U3dRay | |
getRayPoits(U3dRayPointsAr &points) | U3dRay | |
getRayPoits(U3dRayPointsAr &points) | U3dRay | |
getRayWInt(U3dRayPoint &point) | U3dRay | |
getRayWInt(U3dRayPoint &point) | U3dRay | |
getRayWIntNum() | U3dRay | |
getRayWIntNum() | U3dRay | |
getStartParams(U3dPoint &startP, double &f, double &az) | U3dRay | |
getStartParams(U3dPoint &startP, double &f, double &az) | U3dRay | |
saveTrajectoryToFile(const char *file_name) (defined in U3dRay) | U3dRay | |
saveTrajectoryToFile(const char *file_name) (defined in U3dRay) | U3dRay | |
setOOMFlag() | U3dRay | |
setOOMFlag() | U3dRay | |
setRayCode(U3dCodeAr rCode) | U3dRay | |
setRayCode(U3dCodeAr rCode) | U3dRay | |
U3dRay(U3dPoint startP, double stF, double stAz) | U3dRay | |
U3dRay(U3dPoint startP, double stF, double stAz) | U3dRay | |
~U3dRay() (defined in U3dRay) | U3dRay | |
~U3dRay() (defined in U3dRay) | U3dRay |