UNIVERS
15.3
UNIVERS base processing software API
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This is the complete list of members for U3dMath, including all inherited members.
compositionMul(const U3dPoint &p1, const U3dPoint &p2, const U3dPoint &p3) | U3dMath | static |
getLineCoeffs(double x1, double y1, double x2, double y2, double &k, double &b) | U3dMath | static |
m_d_prec | U3dMath | static |
matrix2vec4x4Mul(const double(&m)[4][4], const double(&u)[4], double(&v)[4], bool tr=false) | U3dMath | static |
matrix4x4Mul(const double(&m1)[4][4], const double(&m2)[4][4], double(&m3)[4][4], bool tr1=false, bool tr2=false) | U3dMath | static |
scalarMul(const U3dPoint &p1, const U3dPoint &p2) | U3dMath | static |
solveSquareEq(double a, double b, double c, double &x1, double &x2) | U3dMath | static |
vec2matrix4x4Mul(const double(&u)[4], const double(&m)[4][4], double(&v)[4], bool tr=false) | U3dMath | static |