addPoint(U3dPoint *p) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | virtual |
addPoint(U3dPoint *p) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | virtual |
calculateTrPlanes() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protectedvirtual |
calculateTrPlanes() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protectedvirtual |
checkUpCoord(QuadMapCoords cmc) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
checkUpCoord(QuadMapCoords cmc) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
CurvaturePlate (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | friend |
getActTrNums() | U3dTriangledAbstractSurface | inline |
getActTrNums() | U3dTriangledAbstractSurface | inline |
getBox() const (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | inlinevirtual |
getBox() const (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | inlinevirtual |
getInitialPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
getInitialPoints() const | U3dTriangledAbstractSurface | inline |
getInitialPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
getIntersections(U3dPoint p0, U3dPoint p1, std::vector< int > &int_trIds, U3dPointsAr &int_points) | U3dTriangledAbstractSurface | virtual |
getIntersections(U3dPoint p0, U3dPoint p1, std::vector< int > &int_trIds, U3dPointsAr &int_points) | U3dTriangledAbstractSurface | virtual |
getMathSurf() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
getMathSurf() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
getPoint(int id) const | U3dTriangledAbstractSurface | inline |
getPoint(int id) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
getPoint(int id, double &x, double &y, double &z) | U3dTriangledAbstractSurface | inline |
getPoint(int id) const | U3dTriangledAbstractSurface | inline |
getPoint(int id) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | inline |
getPoint(int id, double &x, double &y, double &z) | U3dTriangledAbstractSurface | inline |
getPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
getPoints(U3dPointsAr &ps) | U3dTriangledAbstractSurface | inline |
getPointsNum() | U3dTriangledAbstractSurface | inline |
getPointsNum() | U3dTriangledAbstractSurface | inline |
getSideColor(const U3dPoint &p, U3D_COLOR &u3dcolor) const | U3dTriangledAbstractSurface | virtual |
getSideColor(const U3dPoint &p, U3D_COLOR &u3dcolor) const | U3dTriangledAbstractSurface | virtual |
getTriangle(int id) const | U3dTriangledAbstractSurface | inline |
getTriangle(int id) const | U3dTriangledAbstractSurface | inline |
getTrianglesNum() const | U3dTriangledAbstractSurface | inline |
getTrianglesNum() const | U3dTriangledAbstractSurface | inline |
getWhitePoint() const | U3dTriangledAbstractSurface | inline |
getWhitePoint() const | U3dTriangledAbstractSurface | inline |
isTriangulated() | U3dTriangledAbstractSurface | inline |
isTriangulated() | U3dTriangledAbstractSurface | inline |
m_actTrNums (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
m_actTrNums (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
m_initPoints (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
m_is_triangulated | U3dTriangledAbstractSurface | protected |
m_math_surf (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
m_tps (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
m_triangles (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
m_white_point (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | protected |
movePoint(int i, double d1, double d2, double d3) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | virtual |
movePoint(int i, double d1, double d2, double d3) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | virtual |
PointsKeeper (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | friend |
QTrigPoints typedef (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
QTrigPoints typedef (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
Quad (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | friend |
QuadMap typedef (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
QuadMap typedef (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
quadMapVector (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
QuadMapVector typedef (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
QuadMapVector typedef (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protected |
removePoint(int i) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | virtual |
removePoint(int i) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | virtual |
setWhitePoint(const U3dPoint &p) | U3dTriangledAbstractSurface | inline |
setWhitePoint(const U3dPoint &p) | U3dTriangledAbstractSurface | inline |
severance(U3dTriangledAbstractSurface *other, const U3D_COLOR &) | U3dTriangledAbstractSurface | |
severance(U3dTriangledAbstractSurface *other, const U3D_COLOR &) | U3dTriangledAbstractSurface | |
severance_old(const U3dTriangledAbstractSurface *other, const U3D_COLOR &) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
severance_old(const U3dTriangledAbstractSurface *other, const U3D_COLOR &) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
triangulate() (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protectedvirtual |
triangulate() (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | protectedvirtual |
U3dCurvatureTriangledSurface(U3dBox modelBox, U3dMathAbstractSurface *ms, U3dPoint zeroPoint, double minTriangleSide) | U3dCurvatureTriangledSurface | |
U3dCurvatureTriangledSurface(const U3dCurvatureTriangledSurface &other) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | |
U3dCurvatureTriangledSurface(U3dBox modelBox, U3dMathAbstractSurface *ms, U3dPoint zeroPoint, double minTriangleSide) | U3dCurvatureTriangledSurface | |
U3dCurvatureTriangledSurface(const U3dCurvatureTriangledSurface &other) (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | |
U3dTriangledAbstractSurface(U3dMathAbstractSurface *ms, U3dPoint zeroPoint) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
U3dTriangledAbstractSurface(const U3dTriangledAbstractSurface &other) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
U3dTriangledAbstractSurface(U3dMathAbstractSurface *ms, U3dPoint zeroPoint) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
U3dTriangledAbstractSurface(const U3dTriangledAbstractSurface &other) (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | |
~U3dCurvatureTriangledSurface() (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | inlinevirtual |
~U3dCurvatureTriangledSurface() (defined in U3dCurvatureTriangledSurface) | U3dCurvatureTriangledSurface | inlinevirtual |
~U3dTriangledAbstractSurface() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | virtual |
~U3dTriangledAbstractSurface() (defined in U3dTriangledAbstractSurface) | U3dTriangledAbstractSurface | virtual |