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UNIVERS
15.3
UNIVERS base processing software API
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This is the complete list of members for Spl_U3dBspl3Curve3d, including all inherited members.
| add(Spl_U3dPoint &point, int ind=-1) | Spl_U3dBspl3Curve3d | |
| check_add_bps(const Spl_U3dPointsAr &ps) | Spl_U3dBspl3Curve3d | protected |
| clear() | Spl_U3dBspl3Curve3d | protected |
| construct_isect_line(double p1, double p2, Spl_U3dPoint &kP, Spl_U3dPoint &bP) | Spl_U3dBspl3Curve3d | protected |
| devs_update(double p, int n, Spl_U3dPoint &kP, Spl_U3dPoint &bP, Spl_U3dPoint &dev, double &smx, double &smy, double &smz) | Spl_U3dBspl3Curve3d | inlineprotected |
| find_element(double p, int &nn, double &pp) const | Spl_U3dBspl3Curve3d | protected |
| get_line_distance(double p, Spl_U3dPoint kP, Spl_U3dPoint bP, Spl_U3dPoint &dist) | Spl_U3dBspl3Curve3d | protected |
| get_line_distance(double pp, int nn, Spl_U3dPoint kP, Spl_U3dPoint bP, Spl_U3dPoint &dist) | Spl_U3dBspl3Curve3d | protected |
| getControlPoint(int ind, Spl_U3dPoint &point) const | Spl_U3dBspl3Curve3d | |
| getControlPointsNum() const | Spl_U3dBspl3Curve3d | |
| getCurvature(double p, double &c) | Spl_U3dBspl3Curve3d | |
| getLineDeviations(double p1, double p2, double p, Spl_U3dPoint &dev) | Spl_U3dBspl3Curve3d | |
| getLineSegments(double ds, std::vector< double > &segs) | Spl_U3dBspl3Curve3d | |
| getMaxLineDeviation(double p1, double p2, double &md) | Spl_U3dBspl3Curve3d | |
| getPoint(double p, Spl_U3dPoint &point) const | Spl_U3dBspl3Curve3d | |
| getXYZp(double p, Spl_U3dPoint &point) const | Spl_U3dBspl3Curve3d | |
| getXYZpp(double p, Spl_U3dPoint &point) const | Spl_U3dBspl3Curve3d | |
| info() | Spl_U3dBspl3Curve3d | |
| isReady() const | Spl_U3dBspl3Curve3d | inline |
| m_bm | Spl_U3dBspl3Curve3d | protected |
| m_bspls | Spl_U3dBspl3Curve3d | protected |
| m_is_ready | Spl_U3dBspl3Curve3d | protected |
| m_ps | Spl_U3dBspl3Curve3d | protected |
| move(int ind) | Spl_U3dBspl3Curve3d | |
| next_segment(double p1, double p2, std::vector< double > &segs) | Spl_U3dBspl3Curve3d | protected |
| reconstruct() | Spl_U3dBspl3Curve3d | protected |
| remove(int ind) | Spl_U3dBspl3Curve3d | |
| Spl_U3dBspl3Curve3d(const Spl_U3dBspl3AbstractMatrix &bm, const Spl_U3dPointsAr &ps) | Spl_U3dBspl3Curve3d | |
| ~Spl_U3dBspl3Curve3d() | Spl_U3dBspl3Curve3d |
1.8.5