UNIVERS
15.3
UNIVERS base processing software API
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include
zm
LnPnt.h
1
#ifndef _LnPnt_h
2
#define _LnPnt_h
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#include <math.h>
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5
int
AllocVelD(
DATA_P
* VelD,
int
n);
6
int
DataToPoints(
W_DATA
* wd,
POINTS
* VelP,
DATA_P
* VelD,
int
draw);
7
int
InsertPointD(
int
k,
DATA_P
* VelD);
8
int
DelPointD(
int
k,
DATA_P
* VelD);
9
int
CopyLines(
POINTS
* VelP1,
POINTS
* VelP2);
10
int
PointsToDataCB(
YDraw
*yd,
POINTS
*ps,
int
x,
int
y,
int
i,
int
func);
11
int
VelDrawPoint(
VEL_DATA
* TVS,
POINTS
* VelP);
12
int
VelBoundary(
VEL_DATA
* TVS,
int
*x,
int
*y);
13
int
XGDrawDCursor(
W_DATA
* wd,
double
x,
double
y);
14
int
XGDrawDCursors(
W_DATA
* wd,
double
x,
double
y);
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int
XGDrawCursors(
W_DATA
* wd,
int
x,
int
y);
16
int
VelXorDrawPoint(
VEL_DATA
* TVS,
POINTS
* VelP,
int
x,
int
y);
17
int
DrawXGCursor(
YDraw
*yd,
YCursor
* cur,
int
x,
int
y,
int
flag);
18
W_DATA
* TypeToW_DATA(
int
type);
19
float
GetVelLineV(
DATA_P
* d,
int
defV,
double
tv);
20
double
TVOToTime(
double
t,
double
v,
double
o);
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int
DrawSgrGdr(
YDraw
*yd,
YCursor
* cur,
int
v,
int
t,
int
flag);
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int
DrawGdr(
W_DATA
* wd,
double
v,
double
t,
int
width,
int
color,
int
k);
25
int
KinDrawPoint1(
int
x,
int
y);
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int
KinDrawCursors(
int
x,
int
y);
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int
KinXorDrawPoint1(
int
x,
int
y);
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float
XToData_(
W_DATA
* wd,
int
x);
29
int
xyTOvt(
int
x,
int
y,
float
* v,
float
* t);
30
double
TimeOToTV(
int
defV,
W_DATA
* wd,
DATA_P
* d,
float
* t,
double
o,
float
* v);
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#endif
DATA_P
Definition:
cgn.h:656
YCursor
Definition:
ygraph.h:100
YDraw
Definition:
ymprog.h:649
VEL_DATA
Definition:
cgn.h:665
POINTS
Definition:
ygraph.h:120
_W_DATA
Definition:
cgn.h:497
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